Long time no post. You’re in for a little treat! As of now pCageDeformer and LocalRelax are released free of charge. Just navigate to plugin page and download. I also added donation button on the right, there, see it? 😉 But wait! There is more! I released a completely new plugin called LwoWeight. FREE OF CHARGE! Now you can utilize those weight maps from lwo files. It is not as polished as other plugins but still quite useful. Waste time no more, head to plugin page for download. Did I mention that there is now a donation button? Donations accepted via paypal! Enough with this, go...
Learn MoreI just finished wrapping up pCageDeform and now it is ready for release. Again, no documentation, but there is demo available. If you’ve been drooling over those nice cage deformers for other packages, you’ll definitely going to love this one. I made a simple scene file where I applied pCageDeformer and while I was at it, I give it the finishing touch with LocalRelax. Download the mpj here. If you’re using demo versions of plugins you need to setup some stuff to get the same results. Just follow the pictures and text below. If you have bought both plugins, all you need to do is calculate pCageDeform weights. Let us begin! Here is the target mesh and the cage in rest position Load the mpj Go to setup tab and select pCageDeform Select right geometry as cage: “shoulder_cage” Up the samples to something like 256 Hit Calculate and wait it to finish This is how it looks with arm down. Good enough for our little example Arm forward pose. Not perfect but it’ll do! Arm up is just plain hideous. This is not within tolerance at all!!! For next phase you need to up the iterations for LocalRelax effect that is applied to our target mesh “shoulder_subdivided”. Make it...
Learn MoreI am happy to announce that my Messiah plugin store will be launching soon. First plugin released will be LocalRelax that will improve your characters deformation.
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